Selected work

Original world development

Character creation · Book · Entertainment · DreamWorks series

Archibald’s Next Big Thing

A character that began in Victor’s sketchbook became a children’s book with Tony Hale, then a DreamWorks animated series.

The origin

From sketchbook oddball to animated world.

Archibald started as a character Victor kept drawing in 2009, named after his great-grand uncle. He was strange in the right way: open-hearted, curious, and always ready to wander into the next thing.

What began as a private sketchbook rhythm became a larger story when Victor and Tony Hale shaped Archibald into a children’s book, released in 2015.

A few years later, DreamWorks Animation adapted the world into an animated series. The first episode released on Netflix, and the show has since found a new home on Peacock TV.

The path

A small character had to hold a big emotional engine.

01 / Sketchbook

A character kept showing up.

Archibald began as a strange, open-hearted figure Victor kept drawing in 2009, named after his great-grand uncle.

02 / Book

The idea found a story.

Victor and Tony Hale shaped the character into a children’s book, giving Archibald a world, a voice, and a reason to wander.

03 / Screen

The world got bigger.

DreamWorks Animation adapted the book into an animated series that first released on Netflix and later became available on Peacock TV.

The book

Before the series, there was a book with a very odd little hero.

In 2015, Archibald's Next Big Thing became a children's book created with Tony Hale and Tony Biaggne, with illustration by Misty Manley and Victor Huckabee. The book gave the sketchbook character a public world: classrooms, nerves, friendship, tiny bees, and the small bravery of stepping into whatever comes next.

The physical book matters because it was the bridge from private character exploration into a story world other people could enter. It proved Archibald could hold emotion, humor, and a visual language long before the animated series arrived.

Archibald's Next Big Thing children's book on a wooden table
Archibald's Next Big Thing, released in 2015

The work in practice

A world assembled from sketches, pages, screens, and scenes.

The story grew across formats without losing the thing that made Archibald work in the first place: a simple character with a strange silhouette, a generous spirit, and a little bit of cosmic awkwardness.

Early pencil sketch of Archibald with a tall dinosaur character
Early sketchbook world
Close-up pencil sketch of the original Archibald character
Original character sketch
Victor Huckabee and Tony Hale sitting together on a porch
Victor and Tony Hale
Early illustrated Archibald badge and character mark
Early character mark
Book-to-screen credit
Streaming page for Archibald’s Next Big Thing
Streaming series page
Archibald animated series still with a character singing on stage
Music and performance
Archibald animated series still with the main character ensemble
Character ensemble
Series worldbuilding
Archibald animated series still showing an interior environment
Animated environment
Archibald animated series still in a large colorful environment
Big strange places

The creative shift

The world grew without losing the weird little center.

Where it began

A sketchbook character

A funny little figure with a name, a feeling, and a point of view, appearing again and again before there was a larger plan.

What it became

A story world

A book and animated series built around curiosity, optimism, friendship, and the thrill of whatever strange thing comes next.

What had to hold

A character has to carry more than a design.

Archibald needed to work as a drawing, a book character, an emotional idea, and eventually the center of a larger animated world. The shape mattered, but so did the personality: the curiosity, the kindness, the oddness, and the sense that every new problem might become an adventure.

  • 01

    Character origin

  • 02

    Name and point of view

  • 03

    Book storytelling

  • 04

    Visual worldbuilding

  • 05

    Animated adaptation

  • 06

    Long-form IP development

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